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In the kingdom of Adeliender, the hunt is on. You must face those who destroy others, as they rip the world into an INFERNO under the wishes of the god, ARIES.

Warriors from various planes and dimensions appear in the kingdom and are suddenly labeled as heretics. Will they be able to escape the Crusade, or will they be consumed by Aries’ Inferno?

This adventure will be divided into 5 Arcs

Arc 1: WITCH HUNT
Arc 2: DRAGON MOUNTAINS
Arc 3: BURNING SANDS
Arc 4: DEATH FROM ABOVE
Arc 5: ???

Rules:

-Firearms are not considered Exotic, but instead are martial, since they are common, with lower prices by the cause of extremely low rarity.

*The muskets being used in this campaign are similar to the model 1861 Rifle Muskets, they do not require powder priming, but still use powder caps that are included with the ammunition. They reload rather quickly (full round action). For Ammunition, the common type for this campaign is the .58 caliber musket ball(instead of mine-balls). The range used is actually 1/10th of the gun’s realistic range.

-Swift EXP Speed such as 1200 XP to reach level 2

-Morality Points

-Minions and Allies level up at half the exp for normal characters

-If die falls off table, then it must be re-rolled

Rules not being used:
-Hygine
-Armor Durability
-Madness
-Achievement Feats
-Weight and Space
-Starvation and Thirst

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Aries Inferno Karl_Warrior_47